simorgh deck yugioh Archetype Analysis: Simorgh
Description
Description: "Dark Magician" + 1 LIGHT or DARK monsterMust be either Fusion Summoned, or Special Summoned (from your Extra Deck) by banishing 1 Level 6 or higher DARK Spellcaster monster you control during the turn a Spell Card or effect was activated

Retreat Cost 1

cards as the very first one providing instant win as far as a player manages to draw all five pieces of Exodia

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